Maybe they enjoyed a particular style of a particular hero.*cough* that was just removed *cough*. I don't know why anyone would be playing this if he isn't expecting it to be improved honestly. What's really funny is that people still have "faith" they are going to turn this game around, that they are going to fix everything wrong with it. How is reducing the tracking of shinobi's slide an improvement?Īre they stupid or just afraid to say "nerf"? Well, experience has already answered that one I guess, haha. How is a ♥♥♥♥♥♥ move made even ♥♥♥♥♥♥♥♥ an improvment? How is removing his dodge/kick mixup an improvement? Updated the “Super Sprint” animation on the Shinobi, fixed some animation issues going from “Sprint” to “Super Sprint” while climbing stairs. Shinobi was able to use his “Super Sprint” without consuming stamina for a short period of time. Reduced the tracking of the Shinobi’s “Tackle”. When you perform a “Tackle” then lock your target just before the impact, your target was interrupted instead of unbalanced. Shinobi could perform “Sickle Rain” combo on an ally. Shinobi is now vulnerable to guardbreak during the last 400ms (from 200 ms) of the “Front Roll Kick” Recovery. Now the charge of the Shinobi works (in term of input) like the charge of the Conqueror for example. After any hit, the Shinobi did not reinitialize his charge when Heavy Attack is still held. Continued abuse of our services will cause your IP address to be blocked indefinitely.Originally posted by CybermΩnk: really is like they are trying to piss players off. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here.
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